Every six weeks, we create a new branch of V8 as part of our release process. Each version is branched from V8’s Git master immediately before a Chrome Beta milestone. Today we’re pleased to announce our newest branch, V8 version 6.9, which is in beta until its release in coordination with Chrome 69 Stable in several weeks. V8 v6.9 is filled with all sorts of developer-facing goodies. This post provides a preview of some of the highlights in anticipation of the release.
Memory savings through embedded built-ins #
V8 ships with an extensive library of built-in functions. Examples are methods on built-in objects such as
Built-in functions currently consume 700 KB in each Isolate (an Isolate roughly corresponds to a browser tab in Chrome). This is quite wasteful, and last year we began working on reducing this overhead. In V8 v6.4, we shipped lazy deserialization, ensuring that each Isolate only pays for the built-ins that it actually needs (but each Isolate still had its own copy).
V8 v6.9 ships with support for embedded built-ins on x64 platforms. Other platforms will follow soon in upcoming releases. For more details, see our dedicated blog post.
Liftoff, WebAssembly’s new first-tier compiler #
WebAssembly got a new baseline compiler for much faster startup of complex websites with big WebAssembly modules (such as Google Earth and AutoCAD). Depending on the hardware we are seeing speedups of more than 10×. For more details, refer to the detailed Liftoff blog post.
DataView operations #
DataView methods have been reimplemented in V8 Torque, which spares a costly call to C++ compared to the former runtime implementation. Moreover, we now inline calls to
DataViews is now as efficient as using
TypedArrays, finally making
DataViews a viable choice in performance-critical situations. We’ll be covering this in more detail in an upcoming blog post about
DataViews, so stay tuned!
Faster processing of
WeakMaps during garbage collection #
V8 v6.9 reduces Mark-Compact garbage collection pause times by improving
WeakMap processing. Concurrent and incremental marking are now able to process
WeakMaps, whereas previously all this work was done in the final atomic pause of Mark-Compact GC. Since not all work can be moved outside of the pause, the GC now also does more work in parallel to further reduce pause times. These optimizations essentially halved the average pause time for Mark-Compact GCs in the Web Tooling Benchmark.
WeakMap processing uses a fixed-point iteration algorithm that can degrade to quadratic runtime behavior in certain cases. With the new release, V8 is now able to switch to another algorithm that is guaranteed to finish in linear time if the GC does not finish within a certain number of iterations. Previously, worst-case examples could be constructed that took the GC a few seconds to finish even with a relatively small heap, while the linear algorithm finishes within a few milliseconds.
V8 v6.9 supports
Array.prototype.flat flattens a given array recursively up to the specified
depth, which defaults to
// Flatten one level:
const array = [1, [2, ]];
// → [1, 2, ]
// Flatten recursively until the array contains no more nested arrays:
// → [1, 2, 3]
Array.prototype.flatMap is like
Array.prototype.map, except it flattens the result into a new array.
[2, 3, 4].flatMap((x) => [x, x * 2]);
// → [2, 4, 3, 6, 4, 8]
For more details, see our
V8 API #
git log branch-heads/6.8..branch-heads/6.9 include/v8.h to get a list of the API changes.
Developers with an active V8 checkout can use
git checkout -b 6.9 -t branch-heads/6.9 to experiment with the new features in V8 v6.9. Alternatively you can subscribe to Chrome’s Beta channel and try the new features out yourself soon.